Learn TypeScript w/ Mike North

Type guards and narrowing

June 08, 2021

Table of Contents

We’ve explored built-in type guards like typeof and instanceof, but there’s a lot more power in type guards, including the ability to define your own!

Built-in type guards

There are a bunch of type guards that are included with TypeScript. Below is an illustrative example of a wide variety of them:

ts
let value:
| Date
| null
| undefined
| "pineapple"
| [number]
| { dateRange: [Date, Date] }
 
// instanceof
if (value instanceof Date) {
value
let value: Date
}
// typeof
else if (typeof value === "string") {
value
let value: "pineapple"
}
// Specific value check
else if (value === null) {
value
let value: null
}
// Truthy/falsy check
else if (!value) {
value
let value: undefined
}
// Some built-in functions
else if (Array.isArray(value)) {
value
let value: [number]
}
// Property presence check
else if ("dateRange" in value) {
value
let value: { dateRange: [Date, Date]; }
} else {
value
let value: never
}
Try

User-defined type guards

If we lived in a world where we only had the type guards we’ve seen so far, we’d quickly run into problems as our use of built-in type guards become more complex.

For example, how would we validate objects that are type-equivalent with our CarLike interface below?

ts
interface CarLike {
make: string
model: string
year: number
}
 
let maybeCar: unknown
 
// the guard
if (
maybeCar &&
typeof maybeCar === "object" &&
"make" in maybeCar &&
typeof maybeCar["make"] === "string" &&
"model" in maybeCar &&
typeof maybeCar["model"] === "string" &&
"year" in maybeCar &&
typeof maybeCar["year"] === "number"
) {
maybeCar
let maybeCar: object & Record<"make", unknown> & Record<"model", unknown> & Record<"year", unknown>
}
Try

Validating this type might be possible, but it would almost certainly involve casting.

Even if this did work, it is getting messy enough that we’d want to refactor it out into a function or something, so that it could be reused across our codebase.

Let’s see what happens when we try to do this:

ts
interface CarLike {
make: string
model: string
year: number
}
 
let maybeCar: unknown
 
// the guard
function isCarLike(valueToTest: any) {
return (
valueToTest &&
typeof valueToTest === "object" &&
"make" in valueToTest &&
typeof valueToTest["make"] === "string" &&
"model" in valueToTest &&
typeof valueToTest["model"] === "string" &&
"year" in valueToTest &&
typeof valueToTest["year"] === "number"
)
}
 
// using the guard
if (isCarLike(maybeCar)) {
maybeCar
let maybeCar: unknown
}
Try

As you can see, the broken/imperfect narrowing effect of this conditional has disappeared.

As things stand right now, TypeScript seems to have no idea that the return value of isCarLike has anything to do with the type of valueToTest

value is Foo

The first kind of user-defined type guard we will review is an is type guard. It is perfectly suited for our example above because it’s meant to work in cooperation with a control flow statement of some sort, to indicate that different branches of the “flow” will be taken based on an evaluation of valueToTest’s type. Pay very close attention to isCarLike’s return type

ts
interface CarLike {
make: string
model: string
year: number
}
 
let maybeCar: unknown
 
// the guard
function isCarLike(
valueToTest: any
): valueToTest is CarLike {
return (
valueToTest &&
typeof valueToTest === "object" &&
"make" in valueToTest &&
typeof valueToTest["make"] === "string" &&
"model" in valueToTest &&
typeof valueToTest["model"] === "string" &&
"year" in valueToTest &&
typeof valueToTest["year"] === "number"
)
}
 
// using the guard
if (isCarLike(maybeCar)) {
maybeCar
let maybeCar: CarLike
}
Try

asserts value is Foo

There is another approach we could take that eliminates the need for a conditional. Pay very close attention to assertsIsCarLike’s return type:

ts
interface CarLike {
make: string
model: string
year: number
}
 
let maybeCar: unknown
 
// the guard
function assertsIsCarLike(
valueToTest: any
): asserts valueToTest is CarLike {
if (
!(
valueToTest &&
typeof valueToTest === "object" &&
"make" in valueToTest &&
typeof valueToTest["make"] === "string" &&
"model" in valueToTest &&
typeof valueToTest["model"] === "string" &&
"year" in valueToTest &&
typeof valueToTest["year"] === "number"
)
)
throw new Error(
`Value does not appear to be a CarLike${valueToTest}`
)
}
 
// using the guard
maybeCar
let maybeCar: unknown
assertsIsCarLike(maybeCar)
maybeCar
let maybeCar: CarLike
Try

Conceptually, what’s going on behind the scenes is very similar. By using this special syntax to describe the return type, we are informing TypeScript that if assertsIsCarLike throws an error, it should be taken as an indication that the valueToTest is NOT type-equivalent to CarLike.

Therefore, if we get past the assertion and keep executing code on the next line, the type changes from unknown to CarLike.

Writing high-quality guards

Type guards can be thought of as part of the “glue” that connects compile-time type-checking with the execution of your program at runtime. It’s of great importance that these are designed well, as TypeScript will take you at your word when you make a claim about what the return value (or throw/no-throw behavior) indicates.

Let’s look at a bad example of a type guard:

ts
function isNull(val: any): val is null {
return !val
}
 
const empty = ""
const zero = 0
if (isNull(zero)) {
console.log(zero) // is it really impossible to get here?
const zero: never
}
if (isNull(empty)) {
console.log(empty) // is it really impossible to get here?
const empty: never
}
Try

Click Try on this snippet and run this in the TypeScript playground. We see both 0 and "" logged to the console.

Common mistakes like forgetting about the possibilities of strings and numbers being falsy can create false confidence in the correctness of your code. “Untruths” in your type guards will propagate quickly through your codebase and cause problems that are quite difficult to solve.

In cases where the rest of your code relies on a particular value being of a certain type, make sure to throw an error so that unexpected behavior is LOUD instead of quiet.



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